iPhone App Prototype
iPhone App Prototype – Figma
This mobile app prototype was designed to showcase my evolving UX/UI skillset, with inspiration drawn from the Royal Caribbean app. The goal was to create a user-friendly interface that reflects real-world design standards and intuitive navigation.
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Referenced the Royal Caribbean app to emulate a clean, travel-focused experience with clear hierarchy
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Designed a mix of wireframes and high-fidelity screens to demonstrate both structural thinking and visual polish
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Used Figma to build interactive flows, simulate navigation, and apply consistent spacing, typography, and iconography
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Focused on mobile usability, ensuring touch-friendly elements and logical page transitions
This project reflects my ability to analyze existing design systems, adapt them thoughtfully, and build functional prototypes that prioritize user experience.